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Title
Year
Formal Analysis and Computer Process - Medley I/II
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
Jean Prouvé - 3D short movies
2016
Caractérisation de formes architecturales. Une approche expérimentale intégrant complexité et intelligibilité des représentations numériques
2016
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Architectural Analysis & Computer Process IV
2016
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architectural Analysis & Computer Process III
2015
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Immeuble Bessonneau à Casablanca - Hypothèse de restitution de l’état originel
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Jean-Nicolas-Louis Durand - Representation as Instrument
2015
Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013
Aménagement du Hall des Beaux-Arts par Lucien-Jacques Baucher
2013
Baucher-Blondel-Filiponne - 3D short movies
2012
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Jacques Dupuis & Albert Bontridder - 3D short movies
2011
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010
Van Buuren House Orthophotographic Survey
2009
Al Taybeh 3D Photogrammetric Survey
2008
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007
Peter Eisenman's Houses I to X
2002
EXPLORER: A Procedural Modeler Based on Architectural Knowledge
1997
POV-Ray: architectural analysis and computer rendering
1995

Re-presentation as an analytical tool in Baroque Architecture

Author(s): Myriem Saoud

Supervisor: David Lo Buglio

Ongoing, funded by the ASP-FNRS

Abstract:

The research aims to analyze the influence of drawing methods on Italian Baroque architecture. More specifically, the project seeks to investigate the cause, i.e. drawings from that era, to understand its effects on Baroque's spatial configurations and forms. This analysis is carried out through redrawing the representations from a corpus of buildings of that period. The proliferation and virtuosity of projective techniques that emerged during the Baroque era allowed for the development of singular architectures that were directly impacted by the use of projective tools. This particular characteristic of the Baroque justifies our interest in its analysis through its own tools.
Our initial postulate understands that a reasoned use of specific modes of representation induces spatialities resulting from their modes of projection.

This research has two objectives. First, it investigates a methodology based on the practice of architectural drawing as a new knowledge producing tool. Secondly, it proposes a new reading of a corpus of buildings from the history of Baroque architecture by the tools of the architect, a research in history by the making that we define here as the act of redrawing .

To meet these ambitions, the analysis focuses on three case studies with the aim of capturing, through drawing, the links between the canonical projections used in the design process and compositional logics, geometric lines, drawing scales and instruments. These methodological keys are essential design elements for the architectural project. Making use of them through the reproduction of representations would render the use of re-drawing as a heuristic device for research in art history through architecture possible.