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Title
Year
Formal Analysis and Computer Process - Medley I/II
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
Jean Prouvé - 3D short movies
2016
Caractérisation de formes architecturales. Une approche expérimentale intégrant complexité et intelligibilité des représentations numériques
2016
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Architectural Analysis & Computer Process IV
2016
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architectural Analysis & Computer Process III
2015
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Immeuble Bessonneau à Casablanca - Hypothèse de restitution de l’état originel
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Jean-Nicolas-Louis Durand - Representation as Instrument
2015
Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013
Aménagement du Hall des Beaux-Arts par Lucien-Jacques Baucher
2013
Baucher-Blondel-Filiponne - 3D short movies
2012
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Jacques Dupuis & Albert Bontridder - 3D short movies
2011
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010
Van Buuren House Orthophotographic Survey
2009
Al Taybeh 3D Photogrammetric Survey
2008
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007
Peter Eisenman's Houses I to X
2002
EXPLORER: A Procedural Modeler Based on Architectural Knowledge
1997
POV-Ray: architectural analysis and computer rendering
1995

Workshop (fig.)

Author(s): Myriem Saoud, Arnaud Naômé, Damiaan Van Dun

+ Talks by Jonathan Muecke, Robert Crabtree (Treero), Rafal Zajco

The one week workshop (Fig.) proposes to explore three foundations of architectural design: representation, element, and material through the creation of a pavilion. The pavilion scale, along with its open definition, allows for free experimentation in architectural design and lends itself to individual production within a short timeframe. Students were randomly assigned a type of representation, an element, and a material to experiment with for the design of their pavilions. Their weekly production initially focused on experimenting with the assigned materials. Subsequently, the iterative design and construction process of the pavilions were enriched by three lectures related to the workshops' topics . The final students' output reflects a range of random combinations related to representation, element, and material, showcasing specific and unique constraints for each project.