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Title
Year
Formal Analysis and Computer Process - Medley I/II
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
Jean Prouvé - 3D short movies
2016
Caractérisation de formes architecturales. Une approche expérimentale intégrant complexité et intelligibilité des représentations numériques
2016
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Architectural Analysis & Computer Process IV
2016
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architectural Analysis & Computer Process III
2015
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Immeuble Bessonneau à Casablanca - Hypothèse de restitution de l’état originel
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Jean-Nicolas-Louis Durand - Representation as Instrument
2015
Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013
Aménagement du Hall des Beaux-Arts par Lucien-Jacques Baucher
2013
Baucher-Blondel-Filiponne - 3D short movies
2012
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Jacques Dupuis & Albert Bontridder - 3D short movies
2011
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010
Van Buuren House Orthophotographic Survey
2009
Al Taybeh 3D Photogrammetric Survey
2008
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007
Peter Eisenman's Houses I to X
2002
EXPLORER: A Procedural Modeler Based on Architectural Knowledge
1997
POV-Ray: architectural analysis and computer rendering
1995

Workshop Glyph

Author(s): Myriem Saoud, Arnaud Naômé, Damiaan Van Dun

+ Talks by Cortese Mazza & Arnaud Eubelen

This one week workshop is built around the Glyph Drawing Club a modular, web-based, open-source graphic interface created by Finnish graphic designer Heikki Lotvonen. Based on old Ascii text editors, the tool offers a series of predefined shapes which can be assembled in a customizable grid. Students imagined fragments of spaces through the Glyph Drawing Club's typographic tool kit.

The exercice was divided in three parts.

Part 1| The reinterpretation of a reference plan in glyphs served as an introduction to the tool. These sometimes distant translations are inherent to the limitation of available glyphs.

Part 2 | The free composition of three independent slices via the Glyph Drawing Club.

Part 3| Students were invited to spatialize their compositions. The slices, orientated in the space of a cube, intersect. Glyphs gain in volume, typographic fragments become three-dimensional.

The week was also punctuated by two short-talks. Arnaud Eubelen divided his practice between art and design. The architects Cortese Mazza explained their approach to architectural design. These two practices are similar in their use of found objects and standardized elements, which they revisit and stage in their productions.

The students' works were exhibited in A2 plates at the end of the week and were compiled in a booklet.