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Architectural Analysis, Survey and Documentation of Built Heritage
2024
Survey and characterisation of the archaeological landscape of Lovo
2024
Stoclet 1911 - Restitution
2024
Stoclet 1911 - Hypothesis
2024
Drawing air: the evolution of the representation of air in architectural drawing from the industrial revolution to the present
2023
Architectural Analysis, Survey and Documentation of Built Heritage
2023
From projection to building and vice versa
2023
Anthropic Units in Baroque Architecture, the Gallery of the Palazzo Spada and the Roman Palm
2023
Crossed Experimentations of Low-Altitude Surveys For The Detection Of Buried Structures
2022
Misreading, once again...
2022
Towards a multi-scale semantic characterization of the built heritage
2021
Architectural Analysis, Survey and Documentation of Built Heritage
2020
Exploitation des numérisations pour l'analyse urbaine en contexte archéologique
2020
Architectural Analysis, Survey and Documentation of Built Heritage
2019
Exploitation de numérisations hétérogènes pour la représentation et l'analyse d'un site archéologique de grande échelle : Pachacamac 1532
2019
Relecture de vocabulaires d’architecture : apport de la complexité des représentations numériques dans la caractérisation de formes architecturales
2019
Places Royales Françaises. Réflexion d’une logique d’édification à travers une corrélation entre une analyse sémantique et un signal géométrique
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
Caractérisation de formes architecturales. Une approche expérimentale intégrant complexité et intelligibilité des représentations numériques
2016
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Architectural Analysis & Computer Process IV
2016
Architectural Analysis & Computer Process III
2015
Immeuble Bessonneau à Casablanca - Hypothèse de restitution de l’état originel
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
[x] Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013
Aménagement du Hall des Beaux-Arts par Lucien-Jacques Baucher
2013
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Jacques Dupuis & Albert Bontridder - 3D short movies
2011
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007
Peter Eisenman's Houses I to X
2002

Architectural Analysis & Computer Process II

Teaching unit ARCH-P441 - Master 1 & 2
Teachers: Denis Derycke (coordinator), Michel Lefèvre

The Architectural Analysis and Computer Process module aims to simultaneously revisit several themes that were once central to research connecting computer science and architecture. These themes include:
- The syntactic approach that decomposes and then recomposes the geometric aspects of architecture according to a basic formal vocabulary guided by syntax rules, like the structuralists of the 1960s.
- The formal analysis of architecture through graphic means and diagrams, inspired by the American postmodern approach.
- The procedural modeling, which means the generation of three-dimensional architectural configurations by implementing a vocabulary of graphic primitives within an algorithmic system. These algorithms are derived from the syntactic approach previously mentioned.
- The production of relevant graphic representations, including the possibility of using media such as 3D printing or laser cutting.

Students are invited to analyze an architectural project, or a family of projects, to identify recurring formal characteristics and compositional rules, and then to turn those forms and rules into lines of computer code (using a programming language like Python integrated with 3D software such as Blender). The goal is to generate parametric three-dimensional architectural configurations based on the analysis, exploring the possibilities of the initial system.

Featured Projects:

Moshe Safdie, Habitat 67 (1967)
Nitay Lehrer | Source Code

The New York Five - Five Houses (circa 1967)
Nikita Itenberg | Source Code

John Hejduk - Fraction Houses (1960s)
Bertrand Etienne | Source Code

Georges Candilis, Alexis Josic & Shadrach Woods, Toulouse Le Mirail: Elementary schools (1960s)
Morgan Baufils | Source Code

Piet Blom, Noah's Ark (1962)
Tom Pariente | Source Code