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[x] The Missing Camera or: How I Learned to Stop Worrying and Love Oblique Projection
2024
Architectural Analysis, Survey and Documentation of Built Heritage
2024
Drawing air: the evolution of the representation of air in architectural drawing from the industrial revolution to the present
2023
Architectural Analysis, Survey and Documentation of Built Heritage
2023
Analysis, Systems & Composition
2023
From projection to building and vice versa
2023
Emergence of pre-digital algorithmic design
2023
Comparing Randomness
2023
Formal Analysis and Computer Process - Algorithmic Music II/II
2022
Misreading, once again...
2022
De l'incarnation de la protoarchitecture
2021
Formal Analysis and Computer Process - Algorithmic Music I/II
2021
(Close) Reading Morphosis
2021
Jeu d’échelles / échelles du jeu
2021
Workshop (fig.)
2021
Perspectiva Virtualis
2021
Architectural Analysis, Survey and Documentation of Built Heritage
2020
Formal Analysis and Computer Process - The Algorists
2020
Architectural Analysis, Survey and Documentation of Built Heritage
2019
Exploitation de numérisations hétérogènes pour la représentation et l'analyse d'un site archéologique de grande échelle : Pachacamac 1532
2019
Architectural Analysis and Graphic Representation - Morphosis in the 1980s
2019
Formal Analysis and Computer Process - Medley II/II
2019
Histoires de Représentation
2019
Virtual Systems – Actual Objects: Rendition of Morphosis ' Compositional Principles in the mid 1980s
2018
Formal Analysis and Computer Process - Medley I/II
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Immeuble Bessonneau à Casablanca - Hypothèse de restitution de l’état originel
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Jean-Nicolas-Louis Durand - Representation as Instrument
2015
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010

The Missing Camera or: How I Learned to Stop Worrying and Love Oblique Projection

Talk at the Blender Conference 2024

Blender lacks an oblique projection camera. This issue was addressed in the AlICe laboratory with the development of an add-on, providing a proof of concept for the integration of oblique projection into Blender. The talk gives an overview of projection systems and the relevance of oblique projection in the field of architectural representation – i.e. the study of the techniques and conventions of representing (un)built architecture. We will present a taxonomy of different projection conventions (central, orthographic and oblique projections) and respective images produced in Blender in the context of an architecture research lab.

Link to the extension ↗