Teaching unit ARCH-P441 - Master 1 & 2
Teachers: Denis Derycke (coordinator), Michel Lefèvre
The Architectural Analysis and Computer Process module aims to simultaneously revisit several themes that were once central to research connecting computer science and architecture. These themes include:
- The syntactic approach that decomposes and then recomposes the geometric aspects of architecture according to a basic formal vocabulary guided by syntax rules, like the structuralists of the 1960s.
- The formal analysis of architecture through graphic means and diagrams, inspired by the American postmodern approach.
- The procedural modeling, which means the generation of three-dimensional architectural configurations by implementing a vocabulary of graphic primitives within an algorithmic system. These algorithms are derived from the syntactic approach previously mentioned.
- The production of relevant graphic representations, including the possibility of using media such as 3D printing or laser cutting.
Students are invited to analyze an architectural project, or a family of projects, to identify recurring formal characteristics and compositional rules, and then to turn those forms and rules into lines of computer code (using a programming language like Python integrated with 3D software such as Blender). The goal is to generate parametric three-dimensional architectural configurations based on the analysis, exploring the possibilities of the initial system.
Moshe Safdie, Habitat 67 (1967)
Nitay Lehrer | Source Code
The New York Five - Five Houses (circa 1967)
Nikita Itenberg | Source Code
John Hejduk - Fraction Houses (1960s)
Bertrand Etienne | Source Code
Georges Candilis, Alexis Josic & Shadrach Woods, Toulouse Le Mirail: Elementary schools (1960s)
Morgan Baufils | Source Code
Piet Blom, Noah's Ark (1962)
Tom Pariente | Source Code