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Filters : Denis Derycke[x]
Architectural Analysis, Survey and Documentation of Built Heritage
2024
TV Show: 3D Digitization and Built Heritage Preservation
2024
Architectural Analysis, Survey and Documentation of Built Heritage
2023
Analysis, Systems & Composition
2023
Maison du Peuple full scale experience on its original site
2023
Emergence of pre-digital algorithmic design
2023
Formal Analysis and Computer Process - Algorithmic Music II/II
2022
Misreading, once again...
2022
Perspectives on Dwelling : Architectural Anthropologies of Home
2022
Formal Analysis and Computer Process - Algorithmic Music I/II
2021
Architectural Analysis, Survey and Documentation of Built Heritage
2020
Formal Analysis and Computer Process - The Algorists
2020
Architectural Analysis, Survey and Documentation of Built Heritage
2019
Victor Horta's Maison du Peuple 3D restitution hypothesis
2019
Architectural Analysis and Graphic Representation - Morphosis in the 1980s
2019
Formal Analysis and Computer Process - Medley II/II
2019
Victor Horta's Maison du Peuple 3D restitution hypothesis
2019
Virtual Systems – Actual Objects: Rendition of Morphosis ' Compositional Principles in the mid 1980s
2018
Formal Analysis and Computer Process - Medley I/II
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
[x] Jean Prouvé - 3D short movies
2016
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Architectural Analysis & Computer Process IV
2016
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013
Baucher-Blondel-Filiponne - 3D short movies
2012
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Jacques Dupuis & Albert Bontridder - 3D short movies
2011
Van Buuren House Orthophotographic Survey
2009
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007

Jean Prouvé - 3D short movies

Author(s): Denis Derycke, Michel Lefèvre, David Lo Buglio, Maurizio Cohen

Teaching Unit ARCH-P444 - Master 1 & 2
Teachers: Denis Derycke, Michel Lefèvre, Maurizio Cohen

Between 1997 and 2017, the laboratory proposedd to Master students an exercise that involved analyzing an architectural object and then translating this analysis into a short film using 3D imagery. This work aimed to develop two key skills: first, the ability to "read" architecture, and second, the capacity to construct, structure, and effectively communicate a precise message through a specific medium (enhanced 3D images, video clips, music, voice-overs, etc.).

In 2010-2011, students analyzed projects by Jean Prouvé, the French architect and designer interested in ironwork and prefab housing.

The exercise followed this structure:

  1. Analysis: Students present drawings, diagrams, and texts in which they analyze various aspects of the chosen architectural object (formal, structural, environmental, etc.).
  2. Synopsis: Based on the criteria developed during the analysis, students outline a scenario.
  3. Storyboard: Students translate their scenario into a sequence of drawings depicting camera angles, movements, and other visual elements for the future film.
  4. Modeling: Students constructe a three-dimensional model of the studied architectural object using software such as Blender or 3DS Max.
  5. Editing: Using the storyboard as a guide, students calculate animated sequences from the 3D model. They then arrange these sequences on an virtual editing bench, incorporating photos, music, voice-over commentary, and other media to enrich the film.

Below, we highlight some particularly accomplished productions. These works, which must be considered within the context of the technical possibilities available during their creation, skillfully combine a sharp analytical reading of the studied object with a relevant use of representation methods. Additionally, they feature a narrative structure that effectively communicates the message in a fluid manner, resulting in evident cinematic quality in the work.

Featured projects

Jean Prouvé - Bureaux Ferembal (1944)
Florian Thiry

Jean Prouvé - Maison des jours meilleurs (1956)
Jean Trottet