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Architectural Analysis, Survey and Documentation of Built Heritage
2024
TV Show: 3D Digitization and Built Heritage Preservation
2024
Architectural Analysis, Survey and Documentation of Built Heritage
2023
Analysis, Systems & Composition
2023
Maison du Peuple full scale experience on its original site
2023
Emergence of pre-digital algorithmic design
2023
Formal Analysis and Computer Process - Algorithmic Music II/II
2022
Misreading, once again...
2022
Perspectives on Dwelling : Architectural Anthropologies of Home
2022
Formal Analysis and Computer Process - Algorithmic Music I/II
2021
Architectural Analysis, Survey and Documentation of Built Heritage
2020
Formal Analysis and Computer Process - The Algorists
2020
Architectural Analysis, Survey and Documentation of Built Heritage
2019
Victor Horta's Maison du Peuple 3D restitution hypothesis
2019
Architectural Analysis and Graphic Representation - Morphosis in the 1980s
2019
Formal Analysis and Computer Process - Medley II/II
2019
Victor Horta's Maison du Peuple 3D restitution hypothesis
2019
Virtual Systems – Actual Objects: Rendition of Morphosis ' Compositional Principles in the mid 1980s
2018
Formal Analysis and Computer Process - Medley I/II
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Espaces de processus/Espaces d'analyse. Description graphique de mécanismes géométriques compositionnels et représentationnels. Los Angeles dans les années 1980 : morceaux choisis
2017
Jean Prouvé - 3D short movies
2016
Study and Rendition of Jean-Baptiste Hourlier's projection drawings
2016
Architectural Analysis & Computer Process IV
2016
[x] Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013
Baucher-Blondel-Filiponne - 3D short movies
2012
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Jacques Dupuis & Albert Bontridder - 3D short movies
2011
Van Buuren House Orthophotographic Survey
2009
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007

Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking

Author(s): Denis Derycke

Contribution to the 2016 Design Communication Association Conference (DCA): Communicating Speculative and Creative Thinking, Montana State University, Bozeman MT, October 2016.

Abstract:
Thom Mayne (1944) and Michael Rotondi (1949), the founding partners of the California studio Morphosis, have set out the principles of generative design processes through graphic representation so as to create a coherent, recurrent formal vocabulary and compositional grammar. They generated extremely complex objects, creating a global and abstract realm of architectural geometry rather than a specific and potential built reality. The usefulness had moved back for symbols, fiction had replaced function, the architectural object was now referring to its design process and to its associated graphic objects. Every project was described by a set of figurative documents – plans and models – and by several conceptual documents. Those documents, even if intended to represent a single aspect of a project, conveyed symbols referring to a poetical wholeness, surpassing the architectural object they were likely to describe. This architectural speculative thought, existing mainly by means of graphic representation, became an end in itself, an autonomous mode of existence of architecture. This essay explores the characteristics of the Morphosis architectural realm through the examination of a corpus of conceptual documents related to four projects (Fig. 1): Malibu House (1986), 6th Street House (1987), Reno House (1987), and Was House (1988). Those projects are some of the last of the pre-computer era. They were still engendered by conventional graphic means, even if those means were transgressed and used in an unconventional manner. Methodologically, in this essay the original graphic representations of the corpus are analyzed precisely by graphic means; after being deconstructed, the representations are reconstructed following an analytical point of view, within another medium or within a combination of medias. The transcription of the geometry embedded in the original artifacts into new graphic spaces (linked to contemporary graphic devices like digital 3D modeling, laser cutting, and 3D printing) helps enlighten the projects, making explicit some of their complex geometrical mechanisms. However, this transcription necessarily prompts interpretation, especially because it blurs the boundaries between media. This interpretation stresses the generative potential of architectural analysis. It creates new graphic objects that describe the project they refer to, but it also creates new documents that diverge from the object they represent, even if they come from the same architectural principles.

Link to the full paper