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Relics of Electronic Hallucinations. Gazing at Early Computational Fluid Dynamics Drawings from Los Alamos Nuclear Research Center
2024
Rules, A Short History Of What We Live By, A book by Lorraine Daston
2024
Stoclet 1911 - Restitution
2024
From projection to building and vice versa
2023
Emergence of pre-digital algorithmic design
2023
Anthropic Units in Baroque Architecture, the Gallery of the Palazzo Spada and the Roman Palm
2023
Crossed Experimentations of Low-Altitude Surveys For The Detection Of Buried Structures
2022
Towards a multi-scale semantic characterization of the built heritage
2021
Noise
2021
[x] Jeu d’échelles / échelles du jeu
2021
Pohlke: One-Click Standard Orthographic and Oblique Projection Cameras
2021
Perspectiva Virtualis
2021
Exploitation des numérisations pour l'analyse urbaine en contexte archéologique
2020
Projection built into Sketchpad III: origin of a critical field in computer graphics
2020
Relecture de vocabulaires d’architecture : apport de la complexité des représentations numériques dans la caractérisation de formes architecturales
2019
Virtual Systems – Actual Objects: Rendition of Morphosis ' Compositional Principles in the mid 1980s
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007
EXPLORER: A Procedural Modeler Based on Architectural Knowledge
1997

Jeu d’échelles / échelles du jeu

Author(s): David Lo Buglio

Contribution to Triennale Photographie et Architecture #7 _ Espaces des Origines / Origines des Espaces, ARP2 Editions

The scene is perfect! A coffee table, a book on it; others waiting to be read in the alcove on the adjoining wall; the door to the huge bay window open to let in the light at the end of the day - it didn't wait to be invited in, in fact - and then some dust. We are in one of the living rooms of one of Le Corbusier's "radiant cities". The scene is perfect, except for one nuance! Isn't it too perfect?

https://difusion.ulb.ac.be/vufind/Record/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/312067/Holdings