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Relics of Electronic Hallucinations. Gazing at Early Computational Fluid Dynamics Drawings from Los Alamos Nuclear Research Center
2024
Rules, A Short History Of What We Live By, A book by Lorraine Daston
2024
Stoclet 1911 - Restitution
2024
From projection to building and vice versa
2023
Emergence of pre-digital algorithmic design
2023
Anthropic Units in Baroque Architecture, the Gallery of the Palazzo Spada and the Roman Palm
2023
Crossed Experimentations of Low-Altitude Surveys For The Detection Of Buried Structures
2022
Towards a multi-scale semantic characterization of the built heritage
2021
Noise
2021
Jeu d’échelles / échelles du jeu
2021
Pohlke: One-Click Standard Orthographic and Oblique Projection Cameras
2021
[x] Perspectiva Virtualis
2021
Exploitation des numérisations pour l'analyse urbaine en contexte archéologique
2020
Projection built into Sketchpad III: origin of a critical field in computer graphics
2020
Relecture de vocabulaires d’architecture : apport de la complexité des représentations numériques dans la caractérisation de formes architecturales
2019
Virtual Systems – Actual Objects: Rendition of Morphosis ' Compositional Principles in the mid 1980s
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Le squelette de la Maison du Peuple : hypothèse de restitution 3D
2017
Morphosis Drawings and Models in the Mid 1980s: Graphic Description of Graphic Thinking
2016
Architecture « résolument » numérique : Paradigm Shift vs. paradigme albertien ?
2015
Reduce to Understand: a Challenge for Analysis and Three-dimensional Documentation of Architecture
2015
Analyse architecturale, modélisation 3D et narration filmique : un regard original sur quelques objets corbuséens
2015
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
La complexité inhérente aux modèles numériques et le paradigme de la représentation architecturale - Brèves considérations sur les pratiques contemporaines
2012
Photomodélisation de la Maison de Verre de Paul-Amaury Michel
2010
Architectural analysis and relevance of digital representation techniques - An educational experiment
2007
EXPLORER: A Procedural Modeler Based on Architectural Knowledge
1997

Perspectiva Virtualis

Author(s): Julien Rippinger, Arthur Lachard

Contribution to the book Virtual Aesthetics in Architecture: Designing in Mixed Realities, w/ Arthur Lachard, edited by Sara Eloy, Anette Kreutzberg, and Ioanna Symenidou. New York: Routledge, 2021.

Exhibit at the Lisbon Architecture Triennale Associated Project Artificial Realities. ISTAR—Information Sciences and Technologies and Architecture Research Centre, ISCTE—University Institute of Lisbon, 14-18 October 2019.

Abstract:
The Perspectiva Virtualis installation explores the combination of perspective projection and architectural representation within the framework of augmented reality. Despite the ongoing technological developments, the significance of perspective in immersive architectural applications has not yet been regarded as a genuine research object. This installation contributes to the debate on virtual reality as an aesthetic medium by exploring a fundamental representational system and its implications in the specific context of augmented architectural representation.

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