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Formal Analysis and Computer Process - Algorithmic Music III/III
2024
The Missing Camera or: How I Learned to Stop Worrying and Love Oblique Projection
2024
Code Tracing
2023
Formal Analysis and Computer Process - Algorithmic Music II/III
2022
Misreading, once again...
2022
Formal Analysis and Computer Process - Algorithmic Music I/III
2021
Noise
2021
[x] Perspectiva Virtualis
2021
Formal Analysis and Computer Process - The Algorists
2020
Formal Analysis and Computer Process - Medley II/II
2019
Building Drawings : Decoding and Recoding the Graphic Projection Algorithm in Architectural Representation
2019
Places Royales Françaises. Réflexion d’une logique d’édification à travers une corrélation entre une analyse sémantique et un signal géométrique
2018
Formal Analysis and Computer Process - Medley I/II
2018
Jean-Nicolas-Louis Durand’s Clockwork
2018
Caractérisation de formes architecturales. Une approche expérimentale intégrant complexité et intelligibilité des représentations numériques
2016
Architectural Analysis & Computer Process IV
2016
Architectural Analysis & Computer Process III
2015
Jean-Nicolas-Louis Durand - Representation as Instrument
2015
Architectural Analysis & Computer Process II
2014
Education in Architectural Analysis through Hybrid Graphic Means: a Setup for Critical Thinking
2014
Architectural Analysis & Computer Process I
2013

Perspectiva Virtualis

Author(s): Julien Rippinger, Arthur Lachard

Contribution to the book Virtual Aesthetics in Architecture: Designing in Mixed Realities, w/ Arthur Lachard, edited by Sara Eloy, Anette Kreutzberg, and Ioanna Symenidou. New York: Routledge, 2021.

Exhibit at the Lisbon Architecture Triennale Associated Project Artificial Realities. ISTAR—Information Sciences and Technologies and Architecture Research Centre, ISCTE—University Institute of Lisbon, 14-18 October 2019.

Abstract:
The Perspectiva Virtualis installation explores the combination of perspective projection and architectural representation within the framework of augmented reality. Despite the ongoing technological developments, the significance of perspective in immersive architectural applications has not yet been regarded as a genuine research object. This installation contributes to the debate on virtual reality as an aesthetic medium by exploring a fundamental representational system and its implications in the specific context of augmented architectural representation.

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